Al'Macsar

Located within the Brandin Mountains between the Empire and Schtoy, Al’Macsar is a dwarven Kingdom founded by Halbar Ironfist. Composed of a sprawling collection of ‘Hearths’ (dwarven family holdings, mines, farms etc) the Kingdom has had a rich history in the last decade. Now under the popular rulership of Queen Gereaxe [this is evidently an approximate transliteration, as "Gerehax" or "Gerehaxe" are also common], Al’Macsar is most definitely not part of the Empire but until recently was so associated with the northern lands that it has often been mistaken as such.

The land of the dwarven gods, Moradin in particular, Al’Macsar has stood against the demon hordes, the Darkmasters and many other threats in its history and survived. It was here that the power of the Deep Dwarves was broken in a massacre two years ago.

The dwarves of Al’Macsar associate closely with the Empire and many of the more adventurous join the Volksraad Guilds and adventure with their northern companions. Indeed, many of the heroes of the land have spent a great deal of time in Al’Macsar and when threatened many of the great and mighty have demonstrated their determination to defend the sprawling, rocky land. The dwarves are known to give sanctuary to wolves and wolven-kind, including Werewolves (in the western forest of Al-Macsar). The punishment for killing a Wolf in Al-Macsar lands is death.

Queen Gerehaxe was the first to make peace with the Baronies, many protesting at such a diplomatic move. It is interesting to note the depth of her wisdom considering the later alliances that were forged between the Baronies and the Empire many months later.

Unlike the Empire which suffered from the Night of Levity – the dwarves do not forget and the history and deeds of the heroes of Al’Macsar have been carefully recorded as a lesson and an inspiration to all the Hearths. Those wishing to see the stone carved legends would be advised to speak Queen Gerehax herself.